Challenging and Innovative Programmes of Learning

Pupils progressively develop knowledge that is meaningful to them through themed programmes of learning. Activities relating to today’s fast paced technological world, together with significant differentiation built into every lesson, means that pupils of all abilities are challenged and enjoy their learning.

In Year 7 pupils follow a theme based on secret agents; in Year 8 they organise a world tour for a band, solo artist or organisation of their choice; in Year 9 they produce and launch a new app.

Digital assets are provided for each activity. Accordingly, pupils appreciate being able to spend time on the more interesting higher level tasks rather than the lower level tasks of searching the Internet for images or text, or formatting documents. Pupils themselves notice their learning is accelerated as a result of using Eduschemes.



Image example

Organising

Get pupils ready for the year ahead.

School network, acceptable use, e-safety, viruses, files and folders, zipped folders, learning platforms, blogs, graphics, text editing, Mission task: Plan a Mission.


Scheme overview >
Image example

Communication

e-Communicate for a purpose.

Audience and purpose, image storage and file types, slide masters, evaluate different techniques, Mission task: Produce the Mission America Briefing.


Scheme overview >
Image example

Visual Programming

Apply the three basic logic structures.

Use flowcharts, input and output, interpret coordinates, controlling movement, interaction, variables, re-use code, Mission task: Escape Simulation.


Scheme overview >
Image example

Modelling

Develop fluency with modelling concepts.

Basic formulae; apply to increasingly complex scenarios, interpret models, design tasks, Mission task: Top Secret Mission Costs.


Scheme overview >
Image example

Exploring Data

A thorough grounding in all things data.

Find errors with data, cleanse data, surveys, design and build multiple tables and forms, how data is stored, complex queries (multiple criteria and operators), components of a computer system, Mission task: Computerised Devices for a Surveillance Mission.


Scheme overview >

Full Coverage of the New Computing Curriculum

All content from the new computing curriculum is included. There is a carefully planned increase in demand from one activity to the next so that new, more technical, knowledge becomes embedded. Pupils enjoy this progressive challenge and are able to independently extend their learning.

Eduschemes also apply sustainable learning techniques, such as gentle repetition, to ensure the whole class moves forward together.

  • Algorithms (sorting and searching)
  • Two or more programming languages (visual programming, HTML & CSS, Small Basic)
  • Data structures (lists and tables)
  • Modular programs with procedures
  • Three basic logic structures; sequence, selection and loop.
  • Debug programs
  • Flowcharts and pseudo code
  • Hardware and software components (and how they communicate)
  • How data is stored
  • How instructions are executed
  • Binary digits
  • Using multiple applications
  • Use, create, re-use, evaluate and re-purpose digital artefacts
  • Protect on-line identity and report concerns
Image example


Cross-curricular content

  • Cross-curricular work is designed to underpin learning across the curriculum, with an emphasis on literacy and numeracy.